Friday, May 21, 2010

Fallout 3 Cheats

Cheats, mostly for my reference.


Republic of Dave

When you first arrive at the front gate there will be a child that will take you to Dave, after you finish talking to Dave, kill him and take his key and use it to open the safe right next to him. In the safe there will be a rifle that is called the 0l'painless. the rifle does 21 damage but it's way better than the sniper and a lot easier to repair and find ammo for it.


Stats:
Strength - Megaton - Lucas Simms House
Perception - Republic of Dave - Museum of Dave
Endurance - Deathclaw Sanctuary - Deathclaw Sanctuary Entrance
Charisma - Vault 108 - Cloning Lab
Intelligence - Rivet city - Science Lab
Agility - Greener Pastures Disposal - Office
Luck - Arlington Cemetery North - Arlington House

Skills:
Barter - Evergreen Mills - Market Bazaar
Big Guns - Fort Constantine - CO Quarters
Energy Weapons - Ravenhold
Explosives - WKML Broadcast Station - Sealed Cistern
Lockpick - Bethesda - Bethesda Offices East
Medicine - Vault 101 - Dad's Desk
Melee Weapons - Dunwich Building - Virulent Underchambers
Repair - Aerefu - Evan Kings House
Science - Vault 106 - Living Quarters
Small Guns - National Guard Depot - National Guard Armory
Sneak - Yao Guai Tunnels - Yao Guai Den
Speech - Paradise Falls - Euology's pad
Unarmed - Rockopolis – Head directly west from Casey Smith's Garage, look for tattered banners strung up.

Atom Bomb Fallout 3

Here's a video of the outcome of choosing to blow up Megaton. The reason why Japan would be uneasy about this part of the game is pretty obvious after seeing this.

Tuesday, May 18, 2010

Monday, May 17, 2010

Controller Family Tree

Even though this doesn't directly relate to any of the Fallout games, this controller family tree really fits our conversation about controllers today!

Here's the link:

Sunday, May 16, 2010

You Know Your Addicted When...

Here's something very true that I found. I'll post the link at the bottom!

The 10 Signs I'm Addicted to Fallout 3.

  1. I’m sleeping less because I’m wandering the Capital Wasteland till 2-3am in the morning.
  2. I prefer killing Super Mutants alone than killing Nazi Zombies or the Locust Horde with my buddies.
  3. I haven’t touched my PSP or Wii since starting Fallout 3.
  4. I got a copy of the Official Fallout 3 Game Guide by Prima Games.
  5. I agonize over skill points allocation and perk selection whenever I level up.
  6. I feel the urge to rummage through garbage cans in real life.
  7. I feel like I should walk slower.
  8. I’m less picky about my food.
  9. I’m beginning to visualize a V.A.T.S overlay when I look at people.
  10. I feel like opening all the closed stall doors in public toilets.
I haven't gotten that addicted to it yet to feel the need to by the game guide, but we'll see where I am over the summer.

Link:

Fallout Humor

SOOOOO, I totally found something to post from No Mutants Allowed!

The site features a forum dedicated to Fallout Humor, entitled San Andrea's Vault

Sadly, I have become so involved with this game that I'm able to find a lot of these jokes pretty funny...

Heres the link:

Found A New Fallout Based Site!

No Mutants Allowed is a site that has been following the Fallout series since 1997. It's pretty much the place to go when looking up information on each of the games. They have links to everything from articles, reviews, previews of the games, interviews with people involved with the making of the games, and a lot of which can be found from different countries.

I would really use this site for advice during game play. Especially since the site has an extensive amount of cheat codes, walkthroughs, maps, and a list of the missions you can encounter.

Not sure, if I would be able to use them as a source, unless I looked at them for articles. But I think its pretty important to mention them because of all the game play information they provide.

Here's the link!

Cover Art

In doing a little research, I found out that the cover art for Fallout New Vegas was just released. I'm kind of interested in the image people look at every time they open the box and what has changed from game to game (and subsequently, what hasn't).

Let's start from the beginning. Fallout 1
Here we see the tradmark Fallout logo in the upper right corner, which is pretty consistent through most of the cover art for the "series" And the large figure is a member of the "Brotherhood of Steel". The "BoS" is basically derived from the American military in their tactics and are in search for old technology and then they try preserve it so it can be used for later use. They aren't really much of your enemy, but just don't give them a reason to be...

Fallout 2:
Here we see a similar set up, with the Fallout logo in the upper right corner. The colors are quite different. And the figure is from the Enclave Troops. The Enclave is the militaristic organization descending from the pre-war U.S. government.

*Fallout: Van Buren was only produced a tech demo. No cover art is available.

Fallout: 3
Here we see the updated armor of a member in the "Brotherhood of Steel" that you come in contact with during the game and actually fight alongside with during a couple missions.

*I could not find a bigger version of the Fallout: New Vegas. But here is the site where you can view the cover art: http://fallout.wikia.com/wiki/Fallout:_New_Vegas
And since there is no information on the characters in the game, I can not say what exactly the person is/what they do on the cover.

But all of these covers fulfill the ominous feeling that goes along with their post-apocalyptic settings. Personally, I feel the colors are (somewhat) not as important as the characters and the position of them. In all of the covers, one is confronted with an almost alien/robot figure or something as far from human as possible. Most of which show a figure made mostly of metal, thus furthering the feeling something powerful and incapable of emotion.

But most important, is the lack of representation of the figures eyes. A person can connect a lot with another largely because due to eye contact. In all of these covers, the viewer is looking into dark slats where, presumably, the figures eyes are. This continues the offsetting feeling.

All of this really connects to the setting of the game. A cold, hard, hostile world.

6 Most Controversial Games

Fallout 3 made it in the #4 spot! Still really checking this as a source, but we'll see

Source:

Interesting Fallout 3 Facts

Found this nice compilation of facts from nerdballoon.com not only about the game itself but facts about the developer. Check out the link at the bottom of this post!

Here are a couple facts that I found interesting:

  • In the world of Fallout, the bombs fell on October 23rd. Bethesda tried to coincide the release of Fallout 3 to that.
  • The sound that plays when you enter VATS is the combat turn sound from Fallout 1.
  • The dog in Fallout 3, Dogmeat, also appeared in Fallout and Fallout 2
  • The very first piece of Fallout 3 art was created by Lead Artist Istvan Pely in 2004. It was the power armor image that became the game's cover.
  • The Fat Man is based on an actual nuke launcher, the M-388 Davy Crockett Tactical Nuclear Recoilless Rifle which was made in the 1950s.
  • The cars in Fallout 3 are based on the Ford Nucleon, a concept car built to run on a nuclear generator in the 1950s.
  • The downtown DC area in Fallout 3 was twice the size at one point and the team decided it was too large and confusing and cut half the space out. Though the wasteland area was half the size, and the team felt it was too small, so the wasteland doubled.
  • At one point, Fallout 3 featured a surgery minigame, where you had to cauterize your own wounds while watching your character scream in pain. The team felt it slowed down the game's pace to just heal your limbs.
  • If you sneak up and activate a Brahmin, your character will tip it over.
Source:

Bloggin' about a Blog

Yup. The title says it all. I'm blogging about a blog. I was just looking at the Official Fallout Site and came across a link to the Bethesda blog. It's actually a little easier to get more information about the Fallout games (particularly New Vegas).

I really like that they are using Facebook and Twitter to encourage people to ask questions about New Vegas. Here is a link to the blog post I'm talking about.


That's some, good, cheap, PR right thurrr.

Fallout New Vegas Screenshots

Haven't found the concept art for New Vegas, but I did find some of screenshots from theOriginal Fallout Website. The link previously mentioned will take you directly to the screenshots.






Fallout New Vegas

Alright. I told myself that I wouldn't talk about Fallout New Vegas. But alas, it is the end of the year and I'm running out of information to post about the other Fallout games.

Although the game has yet to be released, it is currently topping the pre-order charts. And I'm sure all the video game shows/websites are going to be talking about it when it is released in the fall of 2010. Even though it isn't a direct sequel, it will have the same style as Fallout 3 (along with the same developers, Black Isle Studios). This is really assuring, to me at least, that the game will have that awesome quality that Fallout 3 did!

Here is the trailer for the game:


Sorry- it wouldn't let me embed the video :(

Fallout 3 Concept Art

I was just browsing the Official Fallout 3 website and came across the concept art that helped inspire the look of the game! It's some pretty awesome work. The link above will take you directly to all of the Fallout 3 concept art. But here is some of the pictures from that page:










Thursday, April 29, 2010

What's For Dinner Tonight?!

This site is pretty awesome. Excuse the swearing, even though I think it adds a nice touch. There's even a vegetarian option!!

http://www.whatthefuckshouldimakefordinner.com

Tuesday, April 27, 2010

In My Opinion

So here is my post for the "contextual" part of the game. Trying to answer the question: what was happening during or before the time the game was being made/developed that would have inspired the Fallout 3 we all know.

For me, it's very hard to say. I think that this game would have been inspired by a mixture of things and not just one tremendous event. Since this is an American made game (Bethesda Softworks is currently located in Maryland, and Obsidian Entertainment an American game developer) An "event", if you will, that comes to mind is the military involvement in the middle east. And there's always the unforgettable event of 9/11. Even depending on the individual's age involved in the game making process could have been effected by the events of the Cold War and the Persian Gulf War, to name a few.

But more abstractly, I think this game was inspired by the "what if's" when it comes to war. Like what if there is a breakdown in diplomacy and as one thing leads to another, the end results in a nuclear bomb going off? What if a large part of the human population was affect by this?

Yeah, I'm sorry that first question was a little far fetched and I'm sure that its some kind of logical fallacy. Hopefully you catch my drift.

But Fallout 3 gives the player the opportunity to see their idea of the destruction of a cataclysmic event and how life might be. Answering if the individual has what it takes to survive and even possibly thrive in such conditions.

Controversies in Fallout 3

Even though Fallout 3 has proven itself to be an awesome game with its graphics, open world, missions, and a handful of other unique qualities that set it apart from other games, there have been issues with the game content in other countries:

Issues in Australia:
Fallout 3 came into conflict with OFLC (the rating system used there) largely in part of the drug use the game simulated. Bethesda Softworks made changes to the Australian version that takes out the actual drug usage, but was still denied a rating by the OFLC, that felt there was still too many drug references to receive a 15+ rating. Bethesda basically came up with the idea to only release the game world wide and the only change to the game would be renaming the real world drug 'morphine' to med-x.
Med-X:

Issues in India:
In October 2008, Microsoft announced it would not release Fallout 3 in India due to the depiction of Cow-like figures, which for religious reasons might offend the public there. (Brahmin, which is very closely related to the real world 'brahman', are used in the game that can be equated to a malnourished 2 headed cow). See below:

Issues in Japan:
Bethesda Softworks made changed to the optional mission "The Power of the Atom" in the version released in Japan to avoid criticism in depicting an atomic bomb being detonated in inhabited areas. In the normal version of the game, the player is given the option to active, ignore, or defuse a dormant atomic bomb that is in the center of the town of Megaton. The character, Mr. Burke (who encourages you to blow the bomb up for a large amount of money and a home in a different location) has been removed from the game entirely.

Another change was made to the Japanese released version, by renaming the "Fat Man" nuclear weapon the player can use to "Nuka Launcher", since the original name was referencing to the bomb used on Nagasaki.

Tetsu Takahashi, the person who dealt with public relations between Fallout 3 and Japan, said that the game would have received a CERO rating of Z, boarding on the game being banned, if the changes weren't made to the Japanese version of the game.

If the player chooses to detonate the bomb in Megaton one can expect to see this:


Sunday, March 14, 2010

Fallout Merchandise

Upon looking online for some Fallout merchandise, I've come to the conclusion that there isn't a lot to choose from. I'm not too sure why Bethesda wouldn't make more t-shirts or other trinkets with the games images... But here's what I found!

Here is a bobble head of Vault Boy seen in the series promoting "Vault-tec". You can actually collect similar bobble heads in the game. I believe this type of bobble head comes in the special edition of Fallout 3 with a tin lunch box. Found this on Ebay.


Here is a collectible lunch box with the Vault Boy promoting "Vault-tec". Found this on Ebay.


Here's a dvd showing the making of Fallout 3, someone is selling on Ebay


This is a tshirt which uses the character that is used throughout the series. He is also holding a well known product in the game called "nuka-cola". Found this on a sight called ecrater.


This is something I found off Ebay. This is a clock that is inspired by the Pipboy 2000 from Fallout 3. As cool as this is, I'm not too sure if I'd want to drop 99.88 on it...

Image that is on a shirt I found on Ebay



These shirts are from a site that has some "cheesey-er"Fallout inspired merchandise. But they did the best they could without directly infringing the trademark Fallout images.
Site where these shirts were found: Zazzle


I'll be sure to continue looking for interesting merchandise and post it here!!

Tuesday, March 9, 2010

Fallout on Youtube









Fallout 3 Original Game Site

This is the game site for Fallout 3. It's actually pretty interactive compared to so game sites.


Fallout 3 Original Game Site

OMG.

MY BROTHER JUST BOUGHT FALLOUT 3. You can probably guess what I'm doing over break...

Wednesday, March 3, 2010

Fallout 3

Here is the description of (the actually released) Fallout 3 from Wikipedia.

Fallout 3 is an action role-playing game released by Bethesda Game Studios, and is the third major game in the Fallout series. The game was released in North America on October 28, 2008, in Europe and Australia on October 30, 2008, in the United Kingdom and Ireland on October 31, 2008, and in Japan on December 4, 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

Fallout 3 takes place in the year 2277, 36 years after the setting of Fallout 2 and 200 years after the nuclear apocalypse that devastated the game's world in a future where World War III occurred in the second half of the 21st century. The game places the player in the role of an inhabitant of Vault 101, a survival shelter designed to protect a small number of humans from the nuclear fallout. When the player character's father disappears under mysterious circumstances, he or she is forced to escape from the Vault and journey into the ruins of Washington D.C. to track him down. Along the way the player is assisted by a number of human survivors and must battle myriad enemies that now inhabit the area now known as the "Capital Wasteland". The game has an attribute and combat system typical of an action strategy game but also incorporates elements of first-person shooter and survival horror games.

Following its release, Fallout 3 has received very positive responses from critics and a number of Game of the Year awards, praising in particular the game's open-ended gameplay and flexible character-leveling system. The NPD Group estimated that Fallout 3 sold over 610,000 units during its initial month of release in October 2008, performing better than Bethesda Softworks' previous game, The Elder Scrolls IV: Oblivion, which sold nearly 500,000 units in its first month. The game has also received post-launch support with Bethesda releasing five downloadable add-ons for the game.


Developer(s)Bethesda Game Studios
Publisher(s)Bethesda Softworks
ZeniMax Media
Designer(s)Emil Pagliarulo (lead designer)
Todd Howard (executive producer)

Istvan Pely (lead artist)


Here are the platforms you can play Fallout 3 on:

Windows, Xbox 360, and Playstation 3. (In an earlier video I posted actually criticizes the visual quality of the Playstation 3 version) I have personally played the Xbox 360 and was amazed by it.


Tuesday, March 2, 2010

Off topic, but interesting article about Video Games

Among other problems in the gaming industry, the biggest has to be the gamers themselves.

This article by UofUfan does a great job at explaining this very true concept

Here's the link:
http://www.explicitgamer.com/blog/2010/02/the-biggest-problem-with-the-gaming-industry-the-hardcore-gamer/

Monday, March 1, 2010

Van Buren (Fallout 3)

Here is the info for Van Buren (Fallout 3), A a cancelled game that was leaked onto the internet.

Van Buren was the codename given to Fallout 3, a game that was being developed by Black Isle Studiosbefore the parent company, Interplay Entertainment, laid off the PC development team on December 8, 2003, effectively cancelling the game. Prior to its cancellation, Van Buren was set to carry on the Fallout series as the sequel to Fallout 2. On May 3, 2007, the tech demo of the game was leaked onto the internet.[1]

An official Fallout 3 was developed by Bethesda Softworks after Interplay sold them the single player rights to the franchise. It was released October 28, 2008.[2]


Here are the Developers, Publishers, and Designers of the game:

Developer(s)Black Isle Studios
Designer(s)Chris Avellone
Josh Sawyer
SeriesFallout series

And the only platform available for this game is windows

Fallout 2

Here is the brief description of Fallout 2. Information provided by Wikipedia.

Fallout is a computer role-playing game produced by Tim Cain, developed by Black Isle Studios (though before the studio was named "Black Isle") and published by Interplay in 1997. The game has a post-apocalyptic setting in the mid-22nd century, though its story and artwork are heavily influenced by the post-World War II nuclear paranoia of the 1950s.

The game is sometimes considered to be an unofficial sequel to Wasteland,[3] but it could not use that title as Electronic Arts held the rights to it; and, except for minor references, the games are set in separate universes. It was also intended to use Steve Jackson Games' GURPS system, but that deal fell through due to the excessive amounts of violence and gore included in the game,[4] forcing Black Isle to change the already implemented GURPS system to the internally developed SPECIAL system.

Critically acclaimed, the game inspired a number of sequels and spin-off games, known collectively as theFallout series.

And here is the Developer, Publisher, and Designer information for the game:

Developer(s)Black Isle Studios
Publisher(s)Interplay Entertainment
Designer(s)Feargus Urquhart
Chris Avellone
Matt Norton